Animalistic fury ignites in your eyes. Make two melee spell attacks against one creature within 5ft of you. Each attack does 2d6 slashing or bludgeoning damage (your choice). An additional effect is then determined based on the amount of damage caused:
0 Damage: You are pushed 15ft away from the target. This movement does not provoke attacks of opportunity.
1-6 Damage: You can take the dodge action as a bonus action on this turn (if you have not already spent your bonus action).
7-12 Damage: The target must make a Strength saving throw, being knocked prone on a failure.
13-20 Damage: The target becomes frightened of you until the end of their next turn.
21+ Damage: You can choose one of the above effects or immediately make another melee spell attack against any target within 5ft of you, causing 2d6 slashing or bludgeoning damage on a hit.
At higher levels. You can make an additional attack for each level above level 3. When you do so, the bonus effect is determined by the sum of the two highest attacks rather than all attacks.
* - (A claw or tooth of a beast you have slain)
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