Level
7th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
None
Damage/Effect
Warding

You place biological matter or a creature you touch into magically frozen stasis. An unwilling creature must make a Constitution saving throw. On a failed save, it enters stasis.

While in stasis, the target doesn’t decay, age, or require sustenance, effectively extending the time limit on raising the target from the dead, since days spent under the influence of this spell don't count against the time limit of spells such as raise dead.

Dispel magic or Greater Restoration upcast to level 7 or higher ends the stasis.

* - (a handful of snow or ice, and one copper piece placed on each of the corpse's eyes, which must remain there for the duration)

Spell Tags: Warding

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Grave Domain (Legacy) Druid (Legacy) - Circle of Spores

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