Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Force
You can use magic to transfer life essence from another creature into yourself. Point at a creature within range. The target must make a Constitution saving throw. On a fail, the target takes 2d4+1 force damage and loses half as many hit dice, or half as much damage and does not lose any hit dice on a success.
You then gain a number of temporary hit points equal to the damage it took, and a number of hit dice equal to the number it lost.
At higher levels. When you cast this spell with a spell slot of 3rd level or higher, the force damage increases by 1d4 for each slot levels above 2nd.
* - (A drop of water and a crumb of food.)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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2/17/2024 1:09:35 AM
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9
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2
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1
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Coming Soon
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