Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
One creature that you can see must make a Constitution saving throw. If the savings throw fails, the creature suffers 3d8 necrotic damage and is blinded for 1 round as blood spurts from its eyes, ears, mouth, and nose. If the savings throw succeeds, it takes half the damage and is not blinded.
From The Lost Book of Spells
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