Level
1st
Casting Time
1 Minute
Range/Area
Touch
Components
V, S, M *
Duration
24 Hours
School
Abjuration
Attack/Save
None
Damage/Effect
Warding

This spell grants minor protection to a creature you touch, shielding them from elemental damage.

When you cast this spell, choose from acid, cold, fire, lightning, or thunder damage; each round, the spell absorbs the first 5 points of the chosen damage type. This does not shield from any additional effects caused by said damage types; a creature could still be deafened after suffering thunder damage, or restrained if coated in ice.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the amount shielded increases by 5 for every 2 slot levels over 1st.

* - (a pinch of crystal dust worth 5 gp, which the spell consumes)

Spell Tags: Warding

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

VikinYngof

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