Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Blinded
When you cast this spell , you target a 5-foot cube within range. Holy water is teleported to the target area, extinguishing any nonmagical fires and dealing 2d6 radiant damage to any vampires or undead creatures in the area. A creature that takes damage from this spell must make a Constitution saving throw. On a failed save, the creature is also blinded until the end of its next turn.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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2/20/2024 1:07:10 AM
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0
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1
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Coming Soon
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