Level
1st
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Teleportation
Stomping forward with a wild step, abyssal magic thrusts you to an unoccupied space you can see within range, leaving a 5 feet wide line of fire between the two points. each creature within 5 feet of the line you left must make a Dexterity saving throw. On a failed save, a creature takes 1d8 fire damage, or half as much damage on a successful save.
The fire ignites any flammable objects in the area that aren’t being worn or carried.
At higher levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 and the range increases by 10ft for each slot level above 1st.
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