Level
1st
Casting Time
1 Action
Range/Area
Sight ()
Components
None
Duration
Concentration 1 Round
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control

Select a target that you can see. Hold out your hand and send a barrage or spores in their direction. You will now have full control over your target for one of their turns. 

if your target can make a sucessful wisdom saving throw at the start of their turn in which you are controlling them, they sucessfully break free from your control and begin to target you for even attempting that tomfoolery.

Spell Tags: Control

Available For: Druid (Legacy) Cleric (Legacy) - Nature Domain (Legacy)

Train_Eater

Comments

Posts Quoted:
Reply
Clear All Quotes