Level
2nd
Casting Time
1 Bonus Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Thunder
As a bonus action you can make the next arrow you shoot a thunderous arrow. A thunderous arrow will deal an extra 4d6 thunder damage when it hits. When it hits the creature and all creatures in a 5ft cube must make a constitution saving throw (spellcasting ability modifier) or be deafened.
* - (Arrow)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/20/2024 5:37:47 PM
|
1
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1
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Coming Soon
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