Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Divination
Attack/Save
None
Damage/Effect
All

You cast this spell and a 6 foot ebony-handled scythe with a blade of mysterious glowing energy appears floating five feet in front of you. Immediately after casting, you have the ability, using your reaction, to add your intelligence modifier to your armor class in response to any attack using an attack roll (including spells). This bonus only lasts for blocking one attack until your next turn starts.

After casting, on your subsequent turns for one minute (10 turns), you may use your bonus action to move the scythe around yourself (it must remain within five feet of you and its movement speed is 15 feet) and attack once, using your spell attack based on your intelligence modifier. The scythe does 3d10 unavoidable, unclassified damage plus your intelligence modifier, and it automatically crits on undead creatures. Any non-undead creature that is hit by the scythe must do a CON saving throw against your intelligence-based spell DC. On a success, nothing additional happens. On a failed save, the creature takes a fate mark. Upon taking a fourth fate mark, the creature drops automatically to 0 HP.

Immediately after this spell ends, you must roll a D100. If a 00 is rolled, you immediate drop to 0 HP and fail two death saves.

* - (Silver wire woven by the caster in the shape of a spider's web and a black pearl worth 100gp. The black pearl is destroyed in the casting.)

Available For: Wizard (Legacy)

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