Level
9th
Casting Time
1 Action
Range/Area
180 ft. (120 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold

A large white ray of divine magic springs from your pointing finger in a 10 ft wide and 120 ft long line, with a strong cold wind emanating from the pointed finger.

Any creatures within the line created by this spell must make a Dexterity saving throw. On a failed save, the target takes 40d8 + 40 cold damage. The target is shattered into small chunks of ice if this damage leaves it with 0 hit points.

A shattered creature and everything it is wearing and carrying, except magic items, are reduced to a pile of small ice cubes. The creature can be restored to life only by means of a true resurrection or a wish spell.

 

Spell Tags: Damage Control

Available For: Sorcerer (Legacy) Wizard (Legacy)

drakehasnolife

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