Level
5th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Paralyzed
Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target makes another Wisdom saving throw. On a success, the spell ends on the target. On a failed save, the caster can force the target to use its reaction to move up to half its movement speed in any direction.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target one additional humanoid for each slot level above 5th. The humanoids must be within 30 feet of each other when you target them.
* - ((a small, straight piece of iron) )
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