Level
2nd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Psychic
You point your finger, and the creature that damaged you is wrapped in a gust of psychic thorns. The creature must make a Dexterity saving throw. It takes 3d8 psychic damage on a failed save, or half as much damage on a successful one. On a failed save, the creature is also stunned until the start of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 3nd level or higher, the damage increases by 1d10 for each slot level above 2nd.
* - which you take in response to being damaged by a creature within 60 feet of you that you can seePrevious Versions
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2/25/2024 5:50:14 AM
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2/25/2024 5:52:42 AM
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