A blue beam of weakening or strengthening energy shoots forth in a straight line. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.
At the end of each of the target's turns, it can make a Strength saving throw against the spell. On a success, the spell ends.
After removing the energy from one creature, you can then re-abilitate it or transfer that same strength energy to another. That creature gets an additional damage dice equal to the creature that it got that transferred energy from. However, should that target whose energy got taken away from succeed on their strength saving throw. The energy then leaves the person that you re-ablitated. And they take 1d4 of necrotic damage equal to the level this spell was cast at.
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