Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect

You and a target creature you touch must succeed on a Wisdom saving throw or vanish. The target creature must make a constitution save. On a failure it gains 1 level of exhaustion, at the start of your next turn you and the target reappear where you were or was in the closest unoccupied space. On a success instead appearing at the start of its next turn. The target doesn’t remember you casting the spell or being affected by it.

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Wizard (Legacy)

Kingdomamerica

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