Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S, M *
Duration
1 Minute
School
Enchantment
Attack/Save
Melee
Damage/Effect
All
The weapon you are holding becomes imbued with arcane power. For the duration, you can use your spellcasting ability instead of Strength or Dexterity for the attack and damage rolls of melee attacks using that weapon, and does an additional 1d8 Damage. The weapon is considered magical. The spell ends if you cast it again or if you let go of the weapon.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/29/2024 5:53:49 PM
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1
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0
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Coming Soon
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