You summon an elemental hog from its home plane. Roll 1d4 for the type of Hog. If cast as a ritual, you may choose the type of Hog.
- Waterhog
- Earthhog
- Firehog
- Airhog
Elemental Hogs count as Elementals. The Hog disappears when it drops to 0 hit points or when the spell ends.
The summoned Elemental Hog is friendly to you and your companions. The summoned creature acts immediately after you in the initiative order. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands, it defends itself from hostile creatures, but otherwise takes no actions.
The DM has the Elemental Hog's statistics.
At Higher Levels. When you cast this spell using certain higher-level spell slots, more hogs appear: two with a 5th-level slot, three with a 7th-level slot, and four with a 9th-level slot.
* - (Boar Tusk)
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