Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Damage (...)
When you touch a creature you can choose to spend any number of your hit points to heal that creature by the number of hit points you spend.
At the expense of 3 hit points you can heal one abnormal condition (poison, etc.) or close a deep wound.
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