Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
Necromantic energy washes over a creature of your choice that you can see within range, forcing many blood vessels to violently explode. The target must make a Constitution saving throw. The target takes 8d6 necrotic damage and s stunned until the end of their next turn on a failed save, or take half as much damage on a successful one and not be stunned. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 3rd.
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