Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Healing

You help up to 3 willing creatures within range to dig deep into their own life force to heal themselves. A target can immediately roll up to 2 hit dice to regain hit points, as it would on a short rest. When rolling these hit dice, a target can choose to use your spellcasting ability modifier in place of its Constitution modifier.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, each creature can expend an additional hit die for each spell slot level above 2nd.

Spell Tags: Healing

Available For:

DigitalxKaos

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