You touch a creature and infuse it with artificial energy. The creature has advantage on saving throws against exhaustion, and it can’t be put to sleep. Also, 1 level of exhaustion it has is suppressed until the spell ends.
If a creature benefits from this spell two or more times before completing its next long rest, there is a cumulative 25 percent chance for each casting after the first that it will gain a point of exhaustion when the spell ends. If you take a long rest while this is active for at least 2 hours of the long rest, the chance of gaining a point of exhaustion when the spell ends increases by an additional 25%, even on the first casting.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, it can suppress an additional level of exhaustion for every spell level above 2nd.
* - (coffee beans)
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