Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Compulsion (...)

You utter a holy or unholy word that is foul to the ears of creatures from a particular plane. Choose a creature type: aberration, celestial, elemental, fey, fiend, or undead. Each creature of the chosen type within 15 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned until the spell ends or until it takes any damage.

A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the dodge action.

A turned creature can make a Wisdom saving throw at the end of each of its turns. On a successful save, it is no longer turned.

Spell Tags: Control Compulsion

Available For: Cleric (Legacy)

DigitalxKaos

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