Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Abjuration
Attack/Save
CON Save
Damage/Effect
Necrotic

You emanate an aura in a 30 foot radius around you that absorbs and neutralizes toxins. All creatures in the area are immune to the poisoned condition and resistant to poison damage. If a creature that enters the area has the poisoned condition, its condition ends.

If a creature starts its turn in the aura or enters it for the first time on its turn, and it has a natural weapon that either deals poison damage or inflicts the poisoned condition, it must make a Constitution saving throw. It takes 4d6 necrotic damage on a failed save and half as much on a successful one.

* - (a lump of charcoal)

Spell Tags: Damage Negation

Available For: Druid (Legacy) Wizard (Legacy)

DigitalxKaos

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