You bolster the reaction time of the target creature. For the duration, its AC increases by 2, and it has two additional reactions per round. It regains use of these reactions at the start of its turn. It can use no more than one reaction in response to a single trigger. It can only cast 1 spell as a reaction per round.
The creature also gains additional ways to use its reaction:
Parry. When it is targeted by an attack, it can use its reaction to give the attacking creature disadvantage on its attack roll. It must do this before the attack is rolled.
Dodge. When it makes a saving throw, it can use its reaction to give itself advantage on the roll. It must do this before it rolls.
Track. When a creature it could see becomes hidden or invisible, it can use its reaction to make a Wisdom (Perception) check to locate it.
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