Level
1st
Casting Time
2 Bonus Actions
Range/Area
Touch
Components
V
Duration
Concentration
School
Illusion
Attack/Save
None
Damage/Effect
Allows player to blend into shadows. They have to be within 5 feet of the shadow. If they succeed on a wisdom saving throw (dc 13) they get advantage on the next 2 attacks. If they fail, they take 1 d4 psychic damage
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