You call to the fallen souls of days past to reclaim their prior forms and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:
- One undead of challenge rating 2 or lower
- Two undead of challenge rating 1 or lower
- Four undead of challenge rating 1/2 or lower
- Eight undead of challenge rating 1/4 or lower
Each undead turns to dust when it drops to 0 hit points or when the spell ends.
The summoned undead are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which group has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
The GM has the statistics of the undead. Sample undead can be found below.
At Higher Levels. When you cast this spell using certain higher-level spell slots, the options go up by a CR level. For instance, at 4th Level, there are the following options:
- One undead of challenge rating 3 or lower
- Two undead of challenge rating 2 or lower
- Four undead of challenge rating 1 or lower
- Eight undead of challenge rating 1/2 or lower
At 5th Level, the options become:
- One undead of challenge rating 4 or lower
- Two undead of challenge rating 3 or lower
- Four undead of challenge rating 2 or lower
- Eight undead of challenge rating 1 or lower
Sample Creatures
| CR | UNDEAD Name |
|---|---|
| 0 | Crawling Claw |
| 1/4 | Skeleton, Zombie |
| 1/2 | Shadow, Warhorse Skeleton |
| 1 | Ghoul, Specter |
| 2 | Ghast, Minotaur Skeleton, Ogre Zombie, Poltergeist, Will-o'-Wisp |
| 3 | Mummy, Wight |
| 4 | Banshee, Bone Naga, Flameskull, Ghost |
Previous Versions
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3/8/2024 9:04:55 PM
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Coming Soon
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