You create a copy of yourself that lasts for 1 hour with half of the casters hp and any nonmagical items or clothes on your person, if you have a bag it does not replicate the items in the bag and it will not replicate any magical items, weapons, armor or clothing. The clone is treated as a separate entity that is controlled by the caster and has its own turn during combat, if not given direct orders it will follow the caster and fight for them should they enter combat and will defend itself if attacked.
The clone gets the casters racial traits, class features and 3, 1st level spell slots, It can use 2 of the casters prepared 1st level spells and 2 cantrips which scale to the caster and do not consume a spell slot. The clone's spells and/or cantrips are chosen when this cantrip is casted. The clone will only use magic when directed to and while in combat the caster must use a bonus action on their turn before the clone can use use a spell, casting the spell will still use the clones action. Any spells the clone gains from racial traits function as if the clone were a playable character. If this is cast using the casters last spell slot the clone will only have 1 prepared spell instead of 2.
The clone cannot use a spell to clone itself, and only one clone of the caster made by using this spell can exist at one time.
This spell lasts 1 hour, until the clone is killed or dispelled, or after it casts a spell that requires a short or long rest before it can be used again.
This spell can only be cast once per short rest.
* - (1 ounce of the users blood)
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