Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
You call forth the shadow of Tergrid, the god of fright.
It manifests in an unoccupied space that you can see within range It has the statistics of a shadow (the DM has the creature's statistics), except it is immune to effects that turn undead, and it can't create more shadows. The creature disappears when it drops to 0 hit points or when the spell ends.
The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.
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