Level
2nd
Casting Time
1 Minute
Ritual
Range/Area
Touch
Components
S, M *
Duration
1 Day
School
Transmutation
Attack/Save
None
Damage/Effect
Creation (...)
You modify a mundane mode of Conveyance that is normally either propelled by a natural force or muscle powered. EG: Bicycle, Sailing Dinghy, Wagon & Donkey, Surfboard, etc
If the vehicle requires an external force applied in order to move (such as a beast of burden/muscle power, or natural force such as wind or gravity), it no longer does. It retains its original maximum speed were it properly crewed by a source of natural muscle power or ideally propelled by natural force such as wind.
- At higher levels: For each level above the 2nd you cast this spell, you may select one of the following options.
- We Don't Need Roads: If the vehicle would normally only operate in one medium, such as the surface of the sea, you can modify the vehicle to also operate in another medium, or to fly through the air. The vehicle so transformed has its speed halved when using the new mode of movement.
- Autopilot: The vehicle has been given a rudimentary intelligence and can pilot itself to an extent. During Combat, the vehicle can be commanded as if it were a living creature, it understands the languages that you know. With a magic word chosen upon casting, the vehicle can be commanded to travel to your current location as long as it is within 5 miles of you. The vehicle can be commanded to travel to a point within 5 miles of you as long as you are able to describe the location.
- Redline: Double the vehicles speed for all modes of travel it is capable of. You may select this option more than once as long as spell levels are available.
- Hardened: Choose a type of adverse terrain(mountainous, heavily forested, a sea of lava, etc) or select a type of adverse weather condition (Blizzard, Hurricane, Meteorite Storm, etc). In the case of hazardous or adverse terrain, the vehicle is unimpeded by such terrain and all occupants gain protection from the elements associated with the terrain. If a weather condition is selected, the pilot gains advantage when attempting to maneuver through the type of adverse weather condition. This option can be selected multiple times as long as spell levels are available.
- Special: If the same effect is cast on the vehicle every day for 30 days the spell effect duration becomes "Until Dispelled". Effectively making the spell effect on the vehicle permanent.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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3/10/2024 12:57:26 AM
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6
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0
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1
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Coming Soon
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