Level
8th
Casting Time
1 Action
Range/Area
120 ft. (60 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Necrotic

Necrotic energy explodes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 necrotic damage, and a dark sickness is inflicted on the creature. This creature has disadvantage on death saving throws and gains no benefits from rest, healing spells, potions, or other regenerative effects, such as Second Wind. A creature can repeat the saving throw at the end of each of its turns. On a success, the effect ends for this creature.

* - (a human heart and a black sapphire, the former freshly ripped from a corpse and the latter costing 250 gp)

Spell Tags: Damage Debuff

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker

Sam_the_Hero

Comments

Posts Quoted:
Reply
Clear All Quotes