Level
1st
Casting Time
1 Action
Range/Area
160 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Piercing (...)

Choose one of the following effects when casting the spell:


Icicle Strike: A giant icicle emerges from an open water source that's within 5 feet of a creature that you can see within range. The target must make a Dexterity saving throw. On a fail, the target is impaled by the icicle and takes 2d8 piercing damage and 1D6 cold Damage. On success, the target takes half damage.

Wound Mending: You touch a creature and seal an open wound with a layer of magical ice. The target is relieved of one condition currently afflicting it and gains 3D8 temporary hit points.(e.g., poisoned, paralyzed, blinded).

Freeze object: You create a layer of magical ice on a small object that you can see within range. (E.g. a door handle, knife, wheel). When casting the spell, the object freezes to any solid structure it is in contact with. This immobilizes the object and prevents it from being easily moved while it's encased in ice." The ice has an armor class of 9 and 1D4 for temporary hit points. When the ice’s hit points reach 0, it shatters and the object is no longer attached to the surface it was frozen to.

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Hybridtrinity

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