Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
This spell can only be used during combat. Heal a target creature for 1 Hit Point. After casting this spell, creatures targeting you have advantage on their attacks until the end of your next turn.
The spell's healing increases by 1 when you reach 5th level (2), 11th level (3), and 17th level (4).
* - (A piece of metal)
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