You perform a special religious prayer that is infused with magic. When you cast the spell, choose one of the following rites, the target of which must be within 10 feet of you throughout the casting.
Atonement. You touch one willing creature whose alignment has changed, and you make a DC 20 Wisdom (Insight) check. On a successful check, you restore the target to its original alignment. This may be used to regain deity boons lost. To do so follow the process above then the player must make a DC 20 Charisma check.
Bless Water. You touch one vial of water and cause it to become holy water.
Dedication. You touch one humanoid who wishes to be dedicated to your god’s service. For the next 24 hours, whenever the target makes a saving throw, it can roll a d4 and add the number rolled to the save. A creature can benefit from this rite only once.
Consecrate. You bless an area or location no larger than 1000 feet by 1000 feet. The area is blessed ground and dedicated to the deity that you choose at the time of casting.
Pray to Deity. Alternatively you may cast this spell to aid in communicating with a deity. Doing so allows you to add +1 to each skill check or saving throw necessary to pray for guidance and inspiration of that particular deity.
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