This spell channels the power of the elements within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.
If you cast this spell using 1 action, choose a point within range. The temperature of an area within 100ft changes for up to 1 hour. The caster determines what the temperature is. It can go up or down. Once cast, the temperature rapidly changes to what the caster chose. Extreme temperature penalties apply to creatures within the effected area at the start of the next turn.
You can exclude one or more areas of any size within the spell's area from being affected.
If you cast this spell as a ritual, you instead imbue the area with elemental power to hold the chosen temperature for 1 month. As a part of the ritual, the caster can also choose to burn a spell slot. The duration of the spell's effect is extended by twice the sacrificed spell slot. For example, a 6th level spell slot is burned, the spell's duration cast as a ritual is 1 month + 6*2 months, equaling 13 months. Should a 9th level spell slot be expended during the ritual cast. The duration becomes permanent.
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