Level
2nd
Casting Time
1 Action
Range/Area
Self
20 ft.
(20 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Restrained
This spell traps your enemies in the ground requiring a dexterity check to avoid. on a success they dodge the spell and nothing happens, on a fail they become restrained and unable to take any actions except strength check to attempt to escape. the dexterity spell save uses the spell casters spell save and the strength saving throw uses a dc of 14. note at 2nd level this spell only works if the ground is sand.
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