Level
3rd
Casting Time
1 Action
Range/Area
Touch (5 ft. )
Components
V, S, M *
Duration
10 Minutes
School
Abjuration
Attack/Save
DEX Save
Damage/Effect
Fire

You touch a willing creature, and a warm-red translucent shell surrounds the target until the spell ends. The target gains a +2 bonus to AC. The target also sheds bright light for 5ft and dim light for an additional 5ft. When the spell ends the shell erupts, each hostile creature within a 5-foot sphere must make a Dexterity saving throw. A creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. You may end this spell as an action.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (A Fire Beetle's Shell)

Previous Versions

Name Date Modified Views Adds Version Actions
8/14/2019 5:20:57 AM
6
0
--
Coming Soon
8/14/2019 5:34:39 AM
6
0
1.5
Coming Soon

Spell Tags: Damage Buff Warding

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

HikariUn

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