Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic

You cause the bones within the hand of a creature to become weakened and then make them temporary snap and then regrow. Choose a creature within 60ft. of you the creature must make a constitution saving throw or take 2d6 Necrotic damage and be forced to drop what they held in their hand. you choose which hand is effected. on a successful save the creature takes half the damage and does not drop what they have.

This spell has no effect on Constructs, Oozes or Plants.

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
3/13/2024 2:55:27 PM
3
0
1
Coming Soon
3/13/2024 3:24:48 PM
1
0
1.1
Coming Soon

Available For: Cleric (Legacy) Druid (Legacy) Warlock (Legacy) Wizard (Legacy)

Drowyh

Comments

Posts Quoted:
Reply
Clear All Quotes