A ball of darkness streaks from caster to a point in range. Each creature in a 15-foot-radius sphere centered on that point must make a Strength saving throw. A target takes 4d10 force damage on a failed save and small, medium and large creatures are pushed to the edge of sphere. If creature impacts with an object, they take and additional 1d6 impact damage. If sphere detonates above creature, small, medium and large creatures will be forced prone but DO NOT take additional impact damage. On as successful saving throw. creatures take half damage and are not moved.
Any Eldritch Invocations that warlock has that affects Eldritch Blast will be applied to this spell.
Any loose objects in sphere are moved to edge of sphere and take and or inflict 2d6 damage if they impact any other object or creature. Any structures (walls, floors, ceilings and especially DOORS) in sphere take 1d6 per spell level of force damage.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10 for each slot level above 3rd.
Previous Versions
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3/14/2024 12:54:03 PM
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3/17/2024 1:58:33 PM
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