When the spell Void Sigil is casted, it will place an invisible Void Sigil upon any target within range. When touching the target the spell will instead place a Enhanced Void Sigil. Viable targets include both living and inanimate objects.
At level 1 you can cast this spell on anything up to 20 feet away. You can also roll 1d8 INT check to get a rough estimate on a living target's current health.
At level 5 you can cast this spell on anything up to 50 feet away. You can also roll 1d10 INT check to get a rough estimate on a living target's current distance.
At level 11 you can cast this spell on anything up to 100 feet away. You can also roll 1d8 to see exactly what a living target's current HP and distance from the caster are.
At level 17 you can cast this spell on anything up to 200 feet away. You can also roll 1d20 to see a living target's current spell slots, they can however roll a 1d20 INT saving throw.
At level 20 you can roll 1d20 to see a living target's exact location. This requires the caster to be holding, or near a map
Previous Versions
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