You can choose one humanoid of your choice, friend or foe, that you can see within range to be uncontrollably angry by you. Creatures that are unwilling must make a Wisdom saving throw or become provoked by you for the duration. While the target is provoked in this way, a twisted crown of jagged iron appears on its head, and a madness glows in its eyes.
The provoked target must immediately make a melee attack against any creatures that are within 5 feet of them. They receive a -2 to hit for each subsequent attack made this way.
If there is nobody in range to attack, then they will immediately move towards the closest character within their reach and attempt to attack them, excluding obviously deadly hazards.
On your subsequent turns, you can use your action if you wish to control the target again and force them to move towards the closest character within their reach and attempt to melee attack them, excluding obviously deadly hazards. Also, the target can make a Wisdom saving throw at the end of each of its turns. On a success, the spell ends.
Provoked
- A Provoked creature has disadvantage on Intelligence/Wisdom ability checks and saving throws.
- The creature can't willingly move away from the source of its anger. (Does not include being forced to move away.)
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, your target receives a +1 to hit on any melee attacks you force them to do for each slot level above 2nd.
Previous Versions
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3/16/2024 8:25:07 AM
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