Level
7th
Casting Time
1 Action Ritual
Range/Area
Touch
Components
V, S, M *
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect

You draw on divinity and ritualistically weave your divine magic within a basic wand.

You make the Wand of Illusions. You can change the design of the weapon upon each casting but the base weapon remains the same, as do the stats.

The Wand holds up to 7 levels of spells within it (7 charges). It's holder can cast the following spells:

Minor Illusion at will

Disguise Self 1 charge

Silent Image 1 charge

Mirror Image 2 charges

Invisibility 2 charges

Major Image 3 charges

Hypnotic Pattern 3 charges

Greater Invisibility 4 charges

Phantasmal Killer 4 charges

Mislead 5 charges

Seeming 5 charges

Programmed Illusion 6 charges

Mental Prison 6 charges

Simulacrum 7 charges

Project Image 7 charges

 Spells that require a spellsave DC and a spell attack bonus use that of the original caster of Conjure Shadow Wand. 

Concentration spells require the concentration of the weilder, not the caster of the original spell. Once all charges are expended, the spell ends.

Casting this spell at 8th or 9th level adds 1 and 2 charges to the spell respectively.

* - (A holy symbol and a wand)

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

mtullett96

Comments

Posts Quoted:
Reply
Clear All Quotes