Level
1st
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Acid (...)

You hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. Roll a 1d10. The number rolled on that die determines the attack’s damage type, as shown below. If the attack hits, the creature takes 3d8 damage of the type you have rolled.

d10 Damage Type
1 Acid
2 Cold
3 Fire
4 Force
5 Lightning
6 Poison
7 Psychic
8 Thunder
9 Radiant
10 Necrotic

 

If at least 2 of the first 3d8s are of the same number, the chaotic energy leaps from the target to a different creature of your choice within 30 feet of it. Make a new attack roll against the new target, and make a new damage roll, which could cause the chaotic energy to leap again.

A creature can be targeted only once by each casting of this spell.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

* - (a diamond worth at least 50 gp)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

boosterguy82

Comments

Posts Quoted:
Reply
Clear All Quotes