Befitting its name, Malevolent Shrine constructs an environment centered around a small, disfeatured Buddhist shrine (vaguely resembling a chinjudō) that has been distorted to instead enshrine demons. It is surrounded by dark water with bull-like skulls and horns floating on it. The roof also has horns emerging from it, along with human skulls that hang down from it. The four entrances to the shrine are formed by large, grotesque mouths, complete with humanlike teeth and tongues. Four short, disfigured tree-like stumps with gnarled branches stand at each corner of the shrine.
Malevolent Shrine generates an insane amount of slashes which can change it's range base by the user idea. Malevolent Shrine can attack both physical and phasing objects and will cause the opponents to lose their balance. there is a 5 feet safe zone on the user and the attacks will not affect the user. the opponents must hit a CONS Save and if they are successful then they'll take half damage but if they fail then the opponent will take full damage and will begin to slow down.
The Shrine will last for 3 rounds and after the Shrine the user will not be able to use any spells expect for level 1 spells and cantrips. the user cannot use this spell until a long rest or a use of a sorcery point and finally the spell can be passed down hereditary.
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