ou conjure a small, fortified stronghold on ground you can see within range. The stronghold takes shape upon completion of the casting, securing itself firmly in place. It is a two-story tower with a 30-foot square base and a total height of up to 20 feet. The interior includes a ground-floor area that can serve as a common room, a storage area, and a second-floor space divided into two small rooms.
The stronghold is made of stone and wood, offering basic protection against attacks. The walls and doors are sturdy but not imbued with magical durability. They can be broken through with dedicated effort (AC 15, 30 hit points for the door, 60 hit points for the walls).
While the stronghold stands, you can designate up to 10 creatures to be its guardians. These guardians can pass freely through its door and gain advantage on Perception checks to detect approaching enemies and other threats while inside the stronghold.
The spell fails if its area overlaps with another structure or if the area can't accommodate its size. The stronghold is stationary for the duration and can't be moved. When the spell ends, the stronghold vanishes without a trace.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the duration increases by 24 hours for each slot level above 4th.
* - (a small piece of stone and a wooden miniature of a tower, which the spell consumes)
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