Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
(5 ft. )
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Force
You toss a coin worth 1gp to a point within range. The coin explodes in a 5-foot-radius sphere centered on the coin. All targets within the area must succeed on a Dexterity saving throw or take 1d10 force damage.
This spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
* - (A coin worth 1 gp, which the spell consumes)
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