An astonishing display of light and color dances in the palm of your hand, forming strange and hypnotizing designs. Using a bonus action, you may choose to target any creature within 30 feet that can see the kaleidoscope. The target must make a Charisma saving throw. Alternatively, a target may choose to fail. On a failed save, the target’s deepest desires are displayed within the kaleidoscope until you dismiss the spell, or until you target another creature with it.
On a success, nothing happens. Either way, once you target a creature, you may not target them again for 24 hours. This spell does not work on a creature with a Charisma of 4 or lower.
At Higher Levels. When you cast this spell using a spell slot of 6th or 7th level, you can maintain your concentration for up to 1 hour. When you use a spell slot of 8th or 9th level, you can maintain your concentration on the spell for up to 8 hours.
* - (a crystal prism worth at least 25 gp )
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