You call forth the eternal flame weaving it into your melee weapon of choice in your hand or off hand. This magical flame last until the spell ends. It counts as a melee weapon with which you are proficient and has the same properties as the melee weapon you summoned it as. On hit, the target takes 2d8 Fire Damage immediately and 2d4 Fire Damage at the end of its next turn. This Magical Flame ignores resistance (not Immunity) to fire damage.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the initial damage increases by 1d8 and the later by 1d4 for every two slot levels above 2nd. When cast using 7th level spell slot or above this magical flame ignores Immunity to fire damage.
Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
Melee
Damage/Effect
Fire (...)
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