Level
8th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Buff (...)

You endow yourself or a target within range, with endurance and martial or magical prowess fueled by magic. Until the spell ends, you gain the following benefits:

  • The target gains:
  • 100 temporary hit points. If any of these remain when the spell ends, they are lost.
  • Advantage on all attack rolls
  • An extra 15ft of movement speed.
  • An extra reaction per round of combat
  • You choose between a +3 to AC or a +2 to spell save DC and spell attack rolls.
  • You choose between an extra attack or 3 temporary sorcerer points and two metamagic options, if you don't already have them.

Immediately after the spell ends, the target is stunned for a round and suffers 1 level of exhaustion.

* - (a drop of blood and some raw clay)

Previous Versions

Name Date Modified Views Adds Version Actions
3/20/2024 10:00:08 PM
2
0
1
Coming Soon

Spell Tags: Buff Combat

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

mtullett96

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