Level
2nd
Casting Time
1 Action Ritual
Range/Area
Touch
Components
S, M *
Duration
Until Dispelled or Triggered
School
Transmutation
Attack/Save
None
Damage/Effect
Combat (...)

You touch a creature or viable object, making a melee touch attack roll if targeting a creature or worn or carried object. The target is then infused with the dose of poison or venom, and if it is a creature it is immediately affected by the poison or venom as if it had been administered normally. If you target an object, the object is infused with the material component, activating when it would have if normally administered to the object. Regardless of how it activates, it only lasts for the one dose and then is gone from the object after activated. It is now counted as a magical poison and as such can be dispelled from the object, make the object show up as magical, and count as magical for the purpose of overcoming immunity. You can choose to have it target a specific part of the object, such as instantly coating a blade with a poison that will not dry as it stays stable until dispelled or activated.

* - (One dose of any poison or venom, which is consumed by the spell.)

Spell Tags: Creation Debuff Utility Combat Contaminated

Available For: Bard (Legacy) Ranger (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

SuperiorSpellMaster

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