When cast, the outline of a red skull projects from the caster, creating a feeling akin to pure, unbridled fury.
When cast, the caster gets a -5 for rolls to hit, although, every time an attack misses the caster gets a +1 to damage which can stack until they land a successful hit or the spell is broken.
Materials are not required to cast this spell, although they can alter the type of damage the bonus does. When a material is used to cast this spell, the damage type stays the same the entire duration.
Fire: A lit torch
Cold: Half a pound of ice or water
Poison: The leaf of a poison ivy plant
Acid: A rusty item an quarter of a pound heavy
Lightning: Half a pound of copper (Not currency)
Psychic: Any reflective gem
Necrotic: A bone
When At Higher Levels. Every other spell level boosts the damage bonus by +1. At 4th level the bonus is +2, at 6th it's +3, until at 8th, instead of extra damage, the caster gets a 1d4 bonus to AC on top of the already established damage bonuses
* - (Varies)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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3/23/2024 10:37:34 PM
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5
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0
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5e
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Coming Soon
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